RESULT
All four design interventions were reviewed and approved by the client, Intilio's founder and primary user, who had shaped the original tool over the years. Sign-off from a domain expert with strong existing mental models was the primary validation for commercial readiness.
Business
Platform ready for SME construction market launch
Advanced timeline visualization differentiates Intilio in the construction software space
Scaffolding tracking gives equipment-rental visibility across active sites, reducing over-rental and scheduling conflicts
User Experience
Reduced cognitive load through better information architecture
Improved discoverability through progressive disclosure and filtering
Accessible to construction professionals new to digital tools
Design System
Reusable card templates and interaction patterns
Established hover states, filtering, and navigation behaviors across the platform
BACKGROUND
I inherited an in-progress system from my design manager and owned UX/UI design end-to-end for four features: project flow redesign, contacts module, notifications system, and advanced timeline visualization. I worked directly with the development team and navigated client requirements through German documentation with limited context.
Intilio was an internal tool built around one user's workflow over several years. Ad-hoc customization created inconsistent patterns, poor information hierarchy, and no systematic approach to complex data. All of it unsuitable for commercial use.
The brief: deliver targeted, high-impact UX interventions within a pre-established design system. No full redesigns. Work within what was already built.
The constraints made this harder than a blank-slate project. Some components couldn't be touched. Documentation was in German with limited context. Direct access to end users beyond the client-founder wasn't available, so competitive analysis and systematic review of construction workflows substituted for user research.

PROCESS
Understanding the Inherited System
I mapped the existing patterns, style guide, and technical limitations before proposing any direction. Without a formal handoff, this meant building system understanding from the components themselves and the client documentation.
Four Design Interventions
1. Project Flow
Problem: Segmented controls with listed cards created cognitive overload and poor hierarchy.
Solution: Replaced segmented controls with collapsible tabs. Progressive disclosure so users see only what's relevant to their current stage, scalable across varying project volumes.
Why these decisions: Construction managers work across multiple lifecycle stages simultaneously. Familiar tab patterns reduce the learning curve; a collapsible structure keeps the interface from collapsing under data density.
2. Contacts Module
Problem: Traditional table format, functional but dated, with poor scannability for relationship management.
Solution: Card-based contact system with clear visual hierarchy, iterated across multiple rounds of client feedback. Information density preserved, visual clarity improved.
3. Notifications System
Problem: No web notifications existed. The mobile version had basic notifications, poorly designed.
Approach:
Analyzed the mobile version for notification types and user needs
Wireframed web-appropriate patterns from scratch
Evolved wireframes into a complete interaction system
System delivered:
Read/unread state indicators
Filtering by notification type and read status
Archive and mark-as-read/unread actions
Visual hierarchy for priority notifications
4. Advanced Timeline Visualization
Problem: Construction project managers track projects across four concurrent lifecycle stages (Negotiation, Won, In Planning, Execution), each with distinct resource and scheduling implications. A flat view collapses this complexity.
This was the most technically and conceptually complex feature in the project.
Solution: Multi-Dimensional Timeline
Information architecture: Four lifecycle categories with clear status differentiation and logical workflow progression.
Three display modes:
Monthly: individual days
Quarterly: weeks for medium-term planning
Yearly: months for long-term strategy
Visual system:
Planned: light-colored bars
Active: saturated bars
Paused: no stroke
Live: border styling for immediate identification
Workload heatmapping: visual intensity showing high/low activity periods for resource balancing
Construction-specific detail: Scaffolding shown as striped bars, a deliberate design choice for companies renting expensive equipment weekly across multiple sites. Visibility into allocation reduces over-rental and scheduling conflicts.
Interactions: Zoom, arrow-based temporal navigation, infinite horizontal scroll, expandable/collapsible rows, "show weekends" and "show paused projects" toggles, holiday/date chips with hover details.
Scoping note: Advanced zoom and navigation interactions were documented for the next development cycle. Core timeline shipped within the project timeline.
REFLECTION
Working within an inherited system without a formal handoff forced a discipline I wouldn't have chosen voluntarily: understand before proposing. The constraint of not being able to redesign existing components pushed me toward genuinely additive solutions rather than merely cosmetic ones.
The timeline feature showed what domain-specific design actually requires. Generic data visualization patterns don't transfer cleanly to construction workflows. The scaffolding tracking, the four-stage lifecycle, and the workload heatmapping all came from understanding how construction professionals actually manage time and cost, not from pattern libraries.
What I'd approach differently: Establishing structured feedback protocols earlier would have reduced iteration cycles on the contacts module specifically.

